As I continue to
rack up games in my collection, I need to find ways to justify actually playing
them. One reason to go through and beat a game is to get all of the trading
cards for crafting badges during a Steam holiday sale. An hour or two of trying
out something in my library is enough to get all of the card drops, and if the
game is short, a chance to write about something I liked. Thus I started
playing the Blackwell series, and I can tell you why I would recommend this
adventure game to others. Additionally, since I did not need to spend much time
reaching the ending, I can review it rather than give a first impression.
The Blackwell
Legacy is a point and click pixel adventure with a lot of charm. You play as
freelance writer Rosangela Blackwell who, after scattering the ashes of her
deceased aunt, discovers that she has inherited a spirit guide named Joey
Mallone. Unable to separate from her spectral companion with a mysterious past,
Rosa must confront the restless ghosts in the New York City area and convince
them to move on to another place. All of the backgrounds, sprites, and
character portraits are outstanding pixel art, and the voice acting brings the
characters to life to make you laugh and speculate on the adventures to come.
Abe Goldfarb in particular portrays the ghostly Joey with charm and wit as he
goes from teasing Rosa about her social inadequacies to grabbing an
uncooperative spirit to force him to move on.
As far as the
puzzles go, I did not have too much trouble with them. Rosa keeps track of
important information in a notebook, and you can combine clues to lead to
additional points you can use to advance the story. I was stuck at one point
because I needed to right click on an item to view it more closely when clicking
regularly just got a prompt that Rosa would not take the large object selected.
She did however steal a diary of a recently deceased college coed, so she just
might be picky about it. There is also a puzzle right near the end that I found
a bit hard to move the player character to the correct location before
advancing to the next scene, but at least the final puzzle combined everything
I had learned in the game beforehand. There are not many people to save in this
game, but it’s forgivable because it’s setting up more investigations in the
franchise and involves some seriously twisted solutions to overcome social
anxieties. This especially applies to Rosa’s neighbor’s dog, but you ought to
see for yourself what the game expects you do to the poor pooch.
The Blackwell
Legacy, the first of the Blackwell games, is a good starting point for a pixel
art point and click adventure game series. Grab it for digital download from
the publisher Wadjet Eye Games or from your digital distribution network of
choice. Though you can complete the story under five hours, you can unlock
bonus content like voice actor outtakes and developers commentary, so spend
five bucks or so and see if you would like to learn more about New York City
and the exciting life of the spirit guides living there.
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