Last year I
attended an event called Day of the Devs in San Francisco. A company named
Double Fine teamed up with other local video game developers for a showcase for
upcoming games. It was cool seeing stuff that would not normally be stocked on
retail shelves, and it was a chance to get a game I bought years ago to be
signed by Double Fine founder Tim Schafer. Since I need to catch up on my game
backlog, here’s an explanation of why I liked the first experience with the last
full priced retail game Schafer’s studio produced.
Showing posts with label XBox360. Show all posts
Showing posts with label XBox360. Show all posts
Sunday, June 1, 2014
Thursday, February 13, 2014
Enslaved First Impressions
Before
Naughty Dog and Sony Santa Monica released their action titles for the
PlayStation 3, a studio in the United Kingdom brought an action game to the
system. The title showed promise of what the developers at Ninja Theory were
capable. I was pleased to hear that the next title from the company would be a
multiplatform action adventure title based on an ancient Chinese epic. While
the acting and story engaged me during the first few chapters I played, my
experience with other action titles of this generation left me thinking that Enslaved: Odyssey to the West was a good
but not great video game in its genre.
Labels:
First Impressions,
PC,
PS3,
Video Games,
XBox360
Location:
San Jose, CA, USA
Saturday, January 25, 2014
Bioshock First Impressions
Irrational Games
is one of the best development studios out there. In 1999 they made System
Shock 2, a hybrid first person shooter/role playing game set in a creepy
science fiction universe, and even now many consider it to be a challenging
game with immersive environments, an engaging story, and a sense that the
player’s choice uniquely affects how you actually play. Bioshock as a spiritual
successor maintains that engagement and atmosphere years later in a completely
new environment. A brief stint with the beginning of the game is evidence
enough of that.
Thursday, December 26, 2013
Alpha Protocol First Impressions
Originally Posted on Tumblr
Role playing
games are one of my favorite genre of video games. When I’m not min-maxing my
character stats, I can spend hours just exploring the world and talking with
the characters in it. I was looking forward to Obsidian Entertainment’s
original product ever since they got the Game Informer April 2008 cover story.
Unfortunately, the game finally released in 2010 to a mixed critical reception.
I picked up an Xbox 360 copy of the game for $5, and I just tried to play through
a few of the beginning missions to see why people on the internet claimed Alpha
Protocol was a much better RPG experience than the action-heavy Mass Effect
series for instance. I sort of understand why the game didn’t provide the
action people were expecting, but like other Obsidian-developed titles, I
really enjoy the writing that puts the narrative above others for a mature
title.
Wednesday, December 25, 2013
Batman: Arkham Asylum First Impressions
As part of a
charity drive, I was asked to donate some of my video games to a local
organization to reward youth for bringing in contributions. I always seem to
have some video games enclosed in their wrappers, and one of the games I gave
away was Batman: Arkham Origins for the Xbox 360. I figured I messed up because
I preordered the collectors edition that included a DVD copy of a movie that I
could have acquired on Blu-ray if I preordered the PS3 version of the game.
Either way, I still have not finished the other Arkham titles, so I figured I
should talk about my experience with them before trying out what appears to be
a more mediocre sequel in the franchise.
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