Friday, January 31, 2014

Uncharted: Drake's Fortune Review



Once in a while, I actually finish a game. The First Impressions series is for talking a bit about the games, but I don’t intend it to be the full picture. A good way to contrast this is to actually review a game, which I am reluctant to do unless I feel that I have seen everything the game has to offer me. Hop aboard a vehicle that is about to crash and burn, and I can tell you why I enjoyed playing the Playstation 3 Exclusive Uncharted: Drake’s Fortune.

As the first title Naughty Dog developed for the PS3, Uncharted set the standard for an action-driven platform adventure. You play as Nathan Drake, a young fortune hunter who, with the help of an old friend Sully and a news reporter Elena, seeks out the treasure of El Dorado in a jungle island somewhere in the Pacific. In the last generation Naughty Dog’s Jak series was a more cartoony style, but this game used motion capture and the PS3’s graphical capabilities to portray what amounts to a video game adaptation of a blockbuster adventure movie. Motion capture from the voice actors brings their performances to life, and the acting and writing make you care about the lovable rogue Drake even as you’re shooting through hordes of pirates out to capture the treasure for themselves. The jungle environments are really pretty, and the music adds to the sense of adventure you get from hunting for hidden loot and exploring ancient tombs and abandoned bunkers. There are sixty treasures scattered throughout the game for Drake to collect, and you will regularly survey the surroundings to find a shiny object to pilfer while on the search for the big haul.
All of the visual presentation works well with the gameplay mix of shooting and platforming. Throughout the game Drake runs and jumps his way through perilous ledges, some of which crumble as he grabs onto them. The camera automatically positions itself to show you where to go next and to give scenic views when appropriate. For example, before entering the wrecked submarine, walk to the end of the top deck to admire the gorgeous jungle from the top of a waterfall. The third person shooter aspect of the game is serviceable but not as good as the platforming. There are plenty of guns to wield in Drake’s arsenal, and the enemy variety keeps the game challenging. One problem is that the grenades require the Sixaxis functionality of the PS3 controller to aim the throwing arc, and it’s clumsier than aiming with a gun or just firing from the hip if you need to quickly blast away an enemy. At times enemies will just jump in to a large arena, and it gets tiresome especially on higher difficulties where Drake’s health depletes more rapidly than the game can regenerate it. To let you know that you’re close to death, the game gets a grayscale filter, so you’re encouraged to not get hit too often to see the colorful action. The gunplay and platforming are spaced out well, and some vehicle sections are added for variety.
In moving to the PlayStation 3, Naughty Dog left behind the cartoon style of Crash Bandicoot and Jak and Daxter and animated motion-capped actors in a visual spectacle. The game’s environments look great and are a pleasure to explore, and the third person shooter aspects are solid enough to challenge you at any difficulty you want. Uncharted: Drake’s Fortune is an excellent treasure hunting platformer/shooter hybrid, and it set the stage for Naughty Dog to show off their game design talents for the future iterations of a franchise. Play this game if you’re interested in a game inspired by adventure movies or if you’re curious about the origins of the superior sequels in the series.

Naughty Dog Website

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