The summer season
is upon us, and the regular video game releases slow for a while. Some fill in
the gap by purchasing discounted games on a digital distribution service and
engaging in a community metagame to win prizes. Others raise money for charity
by showing off how to complete games as quickly as possible, sometimes by
breaking the game entirely. A while ago I noticed one video game site was doing
a sort of book club by asking people to play through old Japanese developed console
role playing games and discuss them at set times. The event inspired me to get
a hold on an old out of print Super Nintendo game that, after playing for about
an hour, I can say that I really should have picked it up earlier.
Tuesday, July 1, 2014
Sunday, June 1, 2014
Brütal Legend First Impressions
Last year I
attended an event called Day of the Devs in San Francisco. A company named
Double Fine teamed up with other local video game developers for a showcase for
upcoming games. It was cool seeing stuff that would not normally be stocked on
retail shelves, and it was a chance to get a game I bought years ago to be
signed by Double Fine founder Tim Schafer. Since I need to catch up on my game
backlog, here’s an explanation of why I liked the first experience with the last
full priced retail game Schafer’s studio produced.
Labels:
First Impressions,
PC,
PS3,
Video Games,
XBox360
Location:
San Jose, CA, USA
Wednesday, April 30, 2014
Barkley 2 First Impressions
With May and a
change in season approaching, it’s time to give an update on my video game
playing habits. Unfortunately, the only title of note recently has been Bravely
Default, so I need to pull some information from months past. The first article
on this blog dealt with a demo I saw at a convention back in 2012. While I have
not traveled far for a games expo, I did attend the Game Developers Conference
this March and checked out an independent developers section separated from the
main expo floor. I backed this project this Kickstarter, and it’s about time I
talk about my impressions of a build of Barkley 2.
Labels:
First Impressions,
PC,
Video Games
Location:
San Jose, CA, USA
Tuesday, April 1, 2014
Bravely Default First Impressions
The blog has been
silent for a while, but I have been keeping up with gaming news. Playing the
new titles I purchased need to wait for more pressing issues, but I still sit
down for a session once in a blue moon. Other times I try out a game only to
find out that I am obsessed with it to the point that I want to write about it
before I go any further into the adventure. For a recently released Japanese
RPG on the Nintendo 3DS, I find myself in this situation. I better write about
it before defaulting on more important obligations.
Saturday, February 15, 2014
No Money for Music: February 2 - 8, 2014
The first month of
the year is behind us, and Google is done featuring upcoming artists by genre.
This week is another Antenna Sampler with plenty of variety as well as music to
celebrate Black History Month. For a consecutive week, Starbucks picked a song
as a free download. For explanations of musical picks and more, check out the
list after the break.
Jetpack Joyride Review
While keeping up
with video game news I heard of this phone application called Flappy Bird. It
was a free endless runner that got so popular that something made the creator
take it down from the store. I didn’t bother downloading it, partly because I
don’t play games on my phone too often, but also because I already had a
similar game that cost nothing, was easy to learn with plenty of challenge
available, and most importantly did it with style. It’s time to blast off with
my positive review of Halfbrick’s runner Jetpack
Joyride.
Labels:
App Store,
Google Play,
PC,
PS3,
Review,
Video Games,
Vita
Thursday, February 13, 2014
Crowdsourcing Picks: February 2 - 8, 2014
The weekly list
lets me record projects worth backing, some local and some worth exploring.
Kickstarter had a daily pick for renovating Doggie Diner statues, so I knew a
little bit when I saw a newspaper article about them. Video Game High School is
getting ready for a third season, opting for Indiegogo instead of Kickstarter
for the previous two seasons. Support the arts with projects like localizing a
Japanese animated movie, or support efforts to hack your car. See for yourself
if you like any of these projects to back them.
Labels:
Crowdsourcing Picks,
Indiegogo,
Kickstarter
Location:
Palo Alto, CA, USA
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